In the upcoming anticipation of Mission System, I figured having this small guide will help many understands how Mission system works, which also goes by Achievement system.
In a nutshell, Mission system enables you to do four things:
- Tasks: Accept daily tasks and obtain Points.
- Achievements: Access Achievements page. Exciting accomplishments you have done in the past and more to come.
- Exchange: Trade in the abundance Zel, Karma and Units that you have.
- Shop: Use the Points you've earned and trade in for various exciting items and spheres!
You can hold up to 20,000 Points at a time! Obtaining Points over that amount will result in an error, preventing you from doing so. If you're at cap, go purchase something at the shop!
Simple enough? More details on Mission, Achievement, Exchange, and Shop will follow below. If you have any questions, drop them below.
Tip: You will receive a crapton of Points on initial release due to achievements you've cleared in the past (upward of 30k, 40k, or even 60-70k Points). Do keep in mind that once you used up all of these, the points will come by very hard so strategically plan out on what you're going to purchase before blindly throw all of the points away.
Mission
Star feature of this system, every day there will be five tasks appear for you to accept and carry out. Once completed, come back here and get the points. Each tasks will list:
- Objective
- Current Progress
- Points
You can accept up to five missions at a time. Keep in mind, if you don't accept the missions, you will NOT get the credit. Always to accept them before you go ahead and do the said requirements.
Mission's Objective varies but unlike Global's Brave Points System (BP), there won't be any missions like Evolve 1 Unit, Fuse 20 Times, Synthesize 25 Items, or Do 5 Vortex. The missions are much more specific.
Quest/Vortex Related (100 Points each)
- Clear Quest 5 times.
- Eliminate 100 enemies.
- Eliminate 30 Fire | Water | Earth | Thunder | Light | Dark enemies.
- Trigger BB or SBB gauge 30 times.
- Perform 50 Critical hits.
- Perform 100 Sparks within one quest.
- Obtain 200 Overkills.
- Obtain 20 Multikills.
- Inflict 200,000 damage of Weakness Element to enemies.
- Obtain 1,000 BC within one quest.
- Inflict status ailments 20 times to enemies.
Arena Related (100 Points each)
- Clear Arena 5 times.
- Eliminate 10 Fire | Water | Earth | Thunder | Light | Dark opponents.
- Obtain Perfect Arena Win.
Raid Battle Related (100 Points each)
- Clear Raid 3 times.
- Successfully clear Raid 2 times.
Frontier Hunter Related* (200 Points each)
- Clear Frontier Hunter 3 times.
- Obtain 100 Overkills in Frontier Hunter.
- Perform 50 Critical hits in Frontier Hunter.
- Inflict 20 status ailments in Frontier Hunter.
*Only appear during Frontier Hunter season.
**Each mission will explicitly state which difficulty will be for. Make sure you do the correct one (i.e. Obtain 100 Overkills in Frontier Hunter Terminus)
Special Event Tasks* (500 or 1000 Points each)
=> 500 Points
- Inflict 400,000 damage of Weakness Element to enemies.
- Trigger BB or SBB gauge 100 times.
- Perform 300 Sparks within one quest.
- Eliminate 200 enemies.
- Obtain 50 Multikills.
- Perform 100 Critical hits.
- Obtain 3 Perfect Arena Win.
- Obtain 20 BB wins in Arena.
=> 1,000 Points
- Clear Quest 20 times.
- Clear Arena 10 times.
- Clear Raid 5 times.
- Inflict 100 status ailments
*Only available during Special Event.
**After Mission system revamp, 2,000 Points will start to show up.
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Achievement
Pretty much sum up what I'm going to write here. It's basically achievements that you have accomplished in the past and more to come. Some are easy to achieve, while some are absurd. (i.e. Obtain 1,000,000,000 BC in total)
Each achievement have points attached, and once achieved, the points are yours to keep or save until you wish to claim. Unlike Daily Tasks, you do not have to accept them manually. They are in your system and will award you once conditions are met.
I won't list the achievement conditions here because I trust that if you can read this far, you can read the conditions in-game.
The achievements are categorized in 12 sections:
- General
- Mission
- Town
- Item
- Unit
- Battle
- Arena
- Quest
- Frontier Hunter
- Raid Battle
- Grand Quest
- Special*
*You must manually activate the Achievement.
Under Mission category, you will see achievements that don't give you any points, but rather items and Gem. It's indeed special because you can obtain special spheres here!
- Obtain 1,000 Points => 1 Gem
- Obtain 5,000 Points => Muramasa (50% Atk for 2 turns)
- Obtain 10,000 Points => 2 Gem
- Obtain 25,000 Points => Evil Shard (3 BC/turn)
- Obtain 50,000 Points => 3 Gem
- Obtain 100,000 Points => Masamume (75% Atk/Def for 2 turns)
- Obtain 200,000 Points => 5 Gem
- Obtain 300,000 Points => Legwand Gem (25% all parameter)
- Obtain 400,000 Points => Fake Stone (5 BC/turn)
- Obtain 500,000 Points => Malice Jewel (30% all parameter)
- Obtain 600,000 Points => Star of Hope (4 BC/turn + invalidate all status + heal 1000-1500/turn)
- Obtain 700,000 Points => Buffer Jewel (35% all parameter)
- Obtain 800,000 Points => Potent Stone (6 BC/turn)
- Obtain 900,000 Points => Demon Heart (3 BC/turn + 5-6 BC when attacking + 3-5 BC when damaged)
- Obtain 1,000,000 Points => Sacred Axe (When spark, 150% Dmg + 50% BC drop rate + 30% HC drop rate + 2 BC fills)
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Exchange
Here, you can exchange your Zel, Karma, and even Units for Points. The rates are:
Zel
- 10,000 Zel = 1 Point
- 100,000 Zel = 10 Points
- 1,000,000 Zel = 100 Points
- 10,000,000 Zel = 1,000 Points
*You may exchange up to 1,000 Points per day.
**After Mission system revamp, you can exchange up to 5,000 Points per day.
Karma
- 5,000 Karma = 1 Point
- 50,000 Karma = 10 Points
- 500,000 Karma = 100 Points
- 5,000,000 Karma = 1,000 Points
*You may exchange up to 1,000 Points per day.
**After Mission system revamp, you can exchange up to 5,000 Points per day.
Unit (Pre-Revamp)
=> Non-Rare Summon
- 3☆ = 10 Points
- 4☆ = 20 Points
- 5☆ = 30 Points
- 6☆ = 40 Points
- 7☆ = 50 Points
(7☆ was not implemented during this period so this is predicted 7☆ Point Value)
=> Rare Summon
- 3☆ = 100 Points
- 4☆ = 200 Points
- 5☆ = 300 Points
- 6☆ = 400 Points
- 7☆ = 500 Points
(7☆ was not implemented during this period so this is predicted 7☆ Point Value)
*You may not exchange 1☆ and 2☆ units.
**Units captured in Vortex are considered Non-Rare Summon units.
***You may exchange up to 10,000 Points per day.
Unit (Post-Revamp)
=> Non-Rare Summon
- 3☆ = 10 Points
- 4☆ = 20 Points
- 5☆ = 30 Points
- 6☆ = 40 Points
- 7☆ = 50 Points
=> Rare Summon
- 3☆ = 500 Points
- 4☆ = 700 Points
- 5☆ = 1,000 Points
- 6☆ = 2,000 Points
- 7☆ = 3,000 Points
*You may not exchange 1☆ and 2☆ units.
**Units captured in Vortex are considered Non-Rare Summon units.
***You may exchange up to 50,000 Points per day.
****Every 10 levels increment on the unit will boost unit's point value by 1.
Shop
Everyone's favorite part about Mission system is the Shop. Get Points, trade in for items and spheres here!
Each items listed will have a duration and how many times you can exchange. Once over, the duration will reset, and you can exchange the same item again (only exception is event-only items).
During Special Task event, exclusive items and spheres will be available to exchange at a high price. They are, of course, very worthwhile to get!
Item (Exchange Amount) - Points (Duration)
Unit
- Sphere Frog (1) - 8,000 Points (14 days)
- Burst Frog (10) - 1,000 Points (7 days)
- Miracle Totem (1) - 1,000 Points (7 days)
- Element Totems (3) - 500 Points (7 days)
- Element Pots (5) - 200 Points (7 days)
- Element Idols (5) - 100 Points (7 days)
- Element Spirit (5) - 50 Points (7 days)
- Element Nymph (5) - 50 Points (7 days)
- Metal Mimic (3) - 500 Points (7 days)
- Dragon Mimic (5) - 300 Points (7 days)
- Bat Mimic (5) - 100 Points (7 days)
- Mimic (5) - 50 Points (7 days)
- Element Crystal Gods (3) - 500 Points (7 days)
- Element God (5) - 200 Points (7 days)
- Power/Guard/Healing/Vigor Imps (5) - 500 Points
* Almight Imp Alton (3) - 4,000 Points (Special Task event duration) #only
* Burst Emperor (3) - 4,000 Points (Special Task event duration) #only
Sphere
- Every week, there will be low spheres (500 Points) available.
- During the weekends, better spheres are available at 3,000 or 5,000 Points.
- During Special Task events, special spheres will appear.
- Malice Jewel - 15,000 Points (Special Task event duration) #Only
- Heavenly Bud - 15,000 Points (Special Task event duration) #Only
- Geldnite Axe - 15,000 Points (Special Task event duration) #Only
- Legwand Gem - 10,000 Points (Special Task event duration) #Only
- Magic Ore - 10,000 Points (Special Task event duration) #Only
Other
- Imp Key (1) - 8,000 Points (14 days)
- Imp Key (1) - 8,000 Points (Special Task event duration)
- Metal Key (9) - 500 Points (7 days)
- Jewel Key (9) - 500 Points (7 days)
- Legend Stone (99) - 8,000 Points (7 days)
- Raid Items in bundle of 10 (10) - 500 Points (7 days)
sumber: appinvasion.com
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