Ramna
Hits:
10 (4 DC)
Cost:
40
LS:
Earth Resist (15%), boost Fire Weakness Damage (150%) & Negate Status Ailments
ES:
Cure Status & Debuffs on BB & SBB usage
BB: (24 BC)
13 Hits AoE (270%), boost DEF & REC (120%) for 3 turns & Heal HP (1400~1600 HP, +22.5% Healer REC)
SBB: (22 BC)
17 Hits AoE (520%), boost DEF & REC (130%) for 3 turns, boost Fire Unit ATK (60%) for 3 turns & Heal HP (2100~2400 HP, + 22.5% Healer REC)
UBB: (20 BC)
22 Hits AoE (1200%), boost Fire Weakness Damage (300%) for 3 turns & Reduce Damage taken (50%) for 3 turn
Arena Type:
2
Ophelia
Hits:
9 (4 DC)
Cost:
40
LS:
Boost Earth ATK (120%), Reduce BB Cost (25%) & fill 4 BC/turn
ES:
Fill 3~5 BC when ATKed
BB: (13 BC)
14 Hits AoE (210%) & Fill 10 BC to all allies
SBB: (20 BC)
19 Hits AoE (450%), fill 7 BC/turn for 3 turns, Fill 10 BC to all allies & boost BB Fill Rate (30%) for 3 turns
UBB: (20 BC)
23 Hits AoE (1200%), Boost ATK relative to max HP (30%) for 3 turns, Increase Max HP (20%) & Heal HP (98999~99999 HP, +10% Target REC) for 3 turns
Lilith
Hits:
13 (3 DC)
Cost:
40
LS:
Boost HP (30%), boost ATK (100%) when 5 unique elements are present & boost Spark Damage (50%)
ES:
Boost all parameters (20%, must equip Reeze GGC sphere) & Fill 4 BC on BB & SBB usage
BB: (20 BC)
18 Hits ST (500%) ST, Fill own BB gauge (100%) & boost own ATK, DEF & REC (150%) for 3 turns
SBB: (29 BC)
24 Hits ST (300~1000% depending on remaining HP, Fill own BB gauge (100%) & Fill OD gauge (4%)
UBB: (25 BC)
7 Hits ST (1500%) & 20 Hits AoE (1000%), Fill 999 BC, Fill own BB gauge (100%), boost ATK, DEF & REC (200%) for 3 turns
Elza
Hits:
12 (4 DC)
Cost:
40
LS:
Boost BB Gauge Fill Rate (50%), Boost ATK (80%), Fill 1-2 BC during Spark & Recover 200-400 HP during Spark
ES:
Drain HP (5-10%) & add Ignore Def buff for 2 turns on BB & SBB usage
BB: (26 BC)
30 Hits AoE (260%), chance (45%) to inflict Injury & Curse, boost Spark damage (80%) for 3 turns & Fill 6 BC
SBB: (25 BC)
40 Hits AoE (500%), Boost Spark Damage (90%) for 3 turns, Heal HP (2500-3000 HP, +15% Target REC) for 3 turns, Fill BB (7 BC/turn) for 3 turns & inflict Injury (18%) & Curse (10%) for 3 turns
UBB: (25 BC)
44 Hits AoE (1000%), Boost Spark Damage (130%) for 3 turns, 50% chance to inflict Poison, Sick, Weaken, Injury, Curse & Paralyze & reduce Light Damage (100%) for 2 turns
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