Fire(Remura)
Lord Stats/Imps
HP: 6605 {1000}
Atk: 2452 {340}
Def: 2505 {340}
Rec: 2452 {620}
Hits: 8 / 4 DC
Cost: 42
LS: +40% HP, +50% BB Gauge Fill Rate, Survive up to 1 fatal blows (20% Chance)
ES:50% chance 3-5 BC when hit, Reduce BB Cost 20%, Negate Status Ailments
BB: 13 Hits, 300% AoE (ATK+100), 3 turn +30% BB Fill Rate, Heal 2100-2400 HP (+ 22.5% Healer REC), Cure Status/Debuffs
BC Cost: 24 // Max BC Gen: 13
SBB: 19 Hits, 540% AoE (ATK+100), 3 turn 50% REC->DEF buff, Heal 3000-3500 HP (+ 22.5% Healer REC), 1 turn 10% Fire/Water/Earth/Thunder Mitigation
BC Cost: 28 // Max BC Gen: 19
UBB: 23 Hits, 1200% AoE (ATK+100), 3 turn 100% REC->DEF buff, 3 turn 75% Fire/Water/Earth/Thunder Mitigation, Heal 98999-99999 HP (+10% Target REC) for 3 turns
BC Cost: 25 // Max BC Gen: 23
Arena Type: 2
60% Chance BB Enemy w/ over 50% HP > 20% Chance BB Random Enemy > 100% Chance Attack Random Enemy
Water (Farzen)
Lord Stats/Imps
HP: 6551 {1000}
Atk: 2754 {340}
Def: 2486 {340}
Rec: 2221 {620}
Hits: 10 / 4 DC
Cost: 42
LS: +80% ATK, +150% Crit Damage, 6-8 BC On Crit, {Unknown} ATK Buff on Crit
ES: Add Effect To BB/SBB (3 turn +90% Spark Dmg)
BB: 13 Hits, 300% AoE (ATK+100), 3 turn +60% Crit, 3 turn +50% Crit Dmg
BC Cost: 26 // Max BC Gen: 13
SBB: 18 Hits, 540% AoE (ATK+100), 3 turn +60% Crit, 3 turn +50% Crit Dmg, 1 turn 25% Spark Damage Taken Debuff (25% Chance)
BC Cost: 24 // Max BC Gen: 18
UBB: 22 Hits, 1200% AoE (ATK+100), 3 turn +300% BB/SBB/UBB Mod, 3 turn +300% Crit Dmg, 1 turn 100% Spark Damage Taken Debuff (100% Chance)
BC Cost: 25 // Max BC Gen: 22
Arena Type: 2
60% Chance BB Enemy w/ over 50% HP > 20% Chance BB Random Enemy > 100% Chance Attack Random Enemy
Earth (Estelle)
Lord Stats/Imps
HP: 6508 {1100}
Atk: 2500 {440}
Def: 2500 {440}
Rec: 2500 {440}
Hits: 12 / 3 DC
Cost: 42
LS: +40% HP/DEF, 5 BC/turn, 20% OD Gauge Fill Rate
ES: Add Effect To BB/SBB (Heal 2500-3000 HP (+15% Target REC) for 3 turns)
BB: 15 Hits, 300% AoE (ATK+100), 5% OD Fill, 3 turn 6 BC/turn
BC Cost: 26 // Max BC Gen: 15
SBB: 19 Hits, 540% AoE (ATK+100), 6% OD Fill, 3 turn 6 BC/turn, 3 turn +30% BB Fill Rate
BC Cost: 24 // Max BC Gen: 19
UBB: 21 Hits, 1200% AoE (ATK+100), 3 turn +200% ATK/DEF/REC, 3 turn 50 BC/turn, Increase Max HP 25%
BC Cost: 25 // Max BC Gen: 21
Arena Type: 2
60% Chance BB Enemy w/ over 50% HP > 20% Chance BB Random Enemy > 100% Chance Attack Random Enemy
Thunder (Julius)
Lord Stats/Imps
HP: 6733 {1100}
Atk: 2607 {440}
Def: 2421 {440}
Rec: 2258 {440}
Hits: 15 / 3 DC
Cost: 42
LS: +30% All Stats, +18% BC/HC Drop Rate +10% Karma Drop Rate +15% Zel Drop Rate +3% Item Drop Rate
ES: 0-50% ATK depending on HP remaining, +50% ATK when BB Gauge is full
BB: 17 Hits, 300% AoE (ATK+100), 85% Injury/Paralyze, 3 turn +130% ATK
BC Cost: 24 // Max BC Gen: 17
SBB: 19 Hits, 540% AoE (ATK+100), 3 turn +25% BC/HC Drop Rate +2% Item Drop Rate Buff, 3 turn +130% ATK, 3 turn +200% BB/SBB/UBB Mod
BC Cost: 23 // Max BC Gen: 19
UBB: 20 Hits, 1200% AoE (ATK+100), 3 turn +50% BC/HC Drop Rate +3% Item Drop Rate Buff, 3 turn 100% Injury/Paralyze buff, 3 turn +500% BB/SBB/UBB Mod
BC Cost: 20 // Max BC Gen: 20
Arena Type: 2
60% Chance BB Enemy w/ over 50% HP > 20% Chance BB Random Enemy > 100% Chance Attack Random Enemy
Light (Lushe)
Lord Stats/Imps
HP: 6750 {1100}
Atk: 2680 {440}
Def: 2570 {440}
Rec: 2001 {440}
Hits: 9 / 4 DC
Cost: 42
LS: +40% HP/ATK, +150% Crit Damage, Reduce BB Cost 20%
ES: Add Effect To BB/SBB (3 turn +60% Crit), 10 BC On Spark [Equip Guiding Light], +20% All Stats [Equip Guiding Light]
BB: 2 Hits, 300% AoE (ATK+100), 3 turn DoT Debuff (300% + 100 Flat Atk), 3 turn +50% Crit Dmg
BC Cost: 24 // Max BC Gen: 2
SBB: 1 Hits, 480% AoE (ATK+100) +100% every turn used in a row (Max: 5), 3 turn DoT Debuff (300% + 100 Flat Atk), 3 turn +50% Crit Dmg, 2 turn Fire/Water/Earth/Thunder Buff
BC Cost: 29 // Max BC Gen: 30
UBB: 1 Hits, 1500% AoE (ATK+100,Crit Rate+100%), 3 turn +130% Spark Dmg, 3 turn +300% Crit Dmg, 3 turn Fire/Water/Earth/Thunder/Light/Dark Buff
BC Cost: 20 // Max BC Gen: 1
Arena Type: 2
60% Chance BB Enemy w/ over 50% HP > 20% Chance BB Random Enemy > 100% Chance Attack Random Enemy
Dark (Rabeld)
Lord Stats/Imps
HP: 6907 {1000}
Atk: 2508{300}
Def: 2603 {600}
Rec: 1956 {400}
Hits: 11 / 4 DC
Cost: 42
LS: +40% HP/DEF, 3-6 BC when hit, 1 Turn Damage Mitigation after taking 5000 damage
ES: 2-3 BC when hit, Def Ignore Immunity
BB: 15 Hits, 280% AoE (ATK+100), Reduce Damage 50% for 1 turn, 3 turn +130% DEF, 4-7 BC on Hit for 3 turns
BC Cost: 28 // Max BC Gen: 15
SBB: 17 Hits, 480% AoE (ATK+100), -50% ATK {30%} for 1 turn, Reduce Damage 50% for 1 turn, 4-7 BC on Hit for 3 turns
BC Cost: 20 // Max BC Gen: 17
UBB: 22 Hits, 1000% AoE (ATK+100), -80% ATK {100%} for 2 turns, Reduce Damage 75% for 3 turn, 50 BC on Hit for 3 turns
BC Cost: 25 // Max BC Gen: 22
Arena Type: 2
60% Chance BB Enemy w/ over 50% HP > 20% Chance BB Random Enemy > 100% Chance Attack Random Enemy
source: appinvasion.com
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